Coercion, discipline, and knowledge of your enemy are the traits required of an Imperial Agent. Imperial Agent is one of four classes on the Imperial side of Star Wars: The Old Republic. While the agent may have their own motivations they are loyal to the Empire, Agents have contacts throughout the galaxy, allowing them the infiltrate and level of government or gang that is required for them to meet their objectives. They manipulate situations to favor the Empire, working to solidify power throughout countless systems.
As with all other classes, the Imperial Agent has two advanced classes to pick from once one is level 10. The first of these is the Operative. If one chooses to be an Operative you will be able to pick between eliminating your foes with Concealment, with increased damage from close ranged stealth attacks. Or you may assist with group support by healing your comrades and removing debuffs as a Medic.
The other advanced class is the Sniper. They eliminate targets with precision sharpshooting and make sure the Empire always wins. By studying Marksmanship, the Sniper can remove targets from long range and by use of cover. If you focus on Engineering, it improves the Sniper's ability to use droids and probes, increasing their damage and effectiveness.
Both advanced classes share the Lethality tree, giving the Sniper increased poison damage from attacks.
Armor
Weapons
Companions
Rattataki - Kaliyo Djannis
X-70B Phantom
The X-70B Phantom is a ship ahead of it's time. It was commissioned specifically for the Imperial Agent to complete missions discretely and without detection. It boasts radar-resistant armor paneling and the best navigation system in the entire fleet. It will allow the Agent to sneak past enemy lines, or fleets to do the Empire's bidding. They have used what the Empire has experienced over the years and refined their blueprints to slim down the design so the Phantom is used to complete critical missions.